Now always aligns to the global coordinate system or root prim rotation so you don t need two scripts anymore added graceful sound handling version 1 1.
Lsl collision locking door.
Added a sound that plays when the door starts to close version 1 2.
Only a physical object will get collision events from colliding with a non physical object.
The sensor then sets a llsensorrepeat to check every second if not already on.
Scripts run through actions that appear to lock a door if the door is constructed in the same way the script expects them to be constructed.
It hollows out to 90 the second prim.
With all that opportunity to vary it s clear lock.
Llvolumedetect objects get trigger collision start and collision end but not collision events.
Phantom objects can never receive trigger collision events.
Added rotation steps so people can start walking through the halfways open door already added opening on collision.
For a swimming pool put this into the root prim of a two prim swimming pool cover or door.
24 to open the door either touch it walk into it or.
The main on being advised of the collision sends a message to a separate sensor script same prim as main and turns on the lights if not already on.
A collision with a hovering avatar does not trigger collisions unless the avatar turns or moves.
Pages in category lsl collision the following 13 pages are in this category out of 13 total.
Door lock script lsl johng linden.
Door script lsl zanlew wu.
22 lock locks all doors in range and allows 23 only the permitted users to open it.